13401

GPU Programming – Speeding Up the 3D Surface Generator VESTA

B. R. Schlei
GSI, Darmstadt, Germany
arXiv:1501.06364 [cs.GR], (26 Jan 2015)

@article{schlei2015programming,

   title={GPU Programming – Speeding Up the 3D Surface Generator VESTA},

   author={Schlei, B. R.},

   year={2015},

   month={jan},

   archivePrefix={"arXiv"},

   primaryClass={cs.GR}

}

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The novel "Volume-Enclosing Surface exTraction Algorithm" (VESTA) generates triangular isosurfaces from computed tomography volumetric images and/or three-dimensional (3D) simulation data. Here, we present various benchmarks for GPU-based code implementations of both VESTA and the current state-of-the-art Marching Cubes Algorithm (MCA). One major result of this study is that VESTA runs significantly faster than the MCA.
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