2265

Impostors and pseudo-instancing for GPU crowd rendering

Erik Millan, Isaac Rudomin
ITESM CEM
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia, GRAPHITE ’06

@conference{millan2006impostors,

   title={Impostors and pseudo-instancing for GPU crowd rendering},

   author={Millan, E. and Rudomin, I.},

   booktitle={Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia},

   pages={49–55},

   isbn={1595935649},

   year={2006},

   organization={ACM}

}

Download Download (PDF)   View View   Source Source   

767

views

Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds requires large computational power. In this paper, we present a technique suitable to render large crowds of characters that takes advantage of existing programmable graphics hardware. Impostors are used for low-detail representation, while pseudo-instancing is used for higher detail. A LOD map is used to select between both representations, based on a customizable threshold.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2017 hgpu.org

All rights belong to the respective authors

Contact us: