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Supercomputing with toys: harnessing the power of NVIDIA 8800GTX and playstation 3 for bioinformatics problem

Justin Wilson, Manhong Dai, Elvis Jakupovic, Stanley Watson, Fan Meng
Molecular and Behavioral Neuroscience Institute and Department of Psychiatry, University of Michigan, Ann Arbor, MI 48109, United States of America
Computational systems bioinformatics / Life Sciences Society. Computational Systems Bioinformatics Conference, Vol. 6 (2007), pp. 387-390

@conference{wilson2007supercomputing,

   title={Supercomputing with toys: harnessing the power of NVIDIA 8800GTX and playstation 3 for bioinformatics problem},

   author={Wilson, J. and Dai, M. and Jakupovic, E. and Watson, S. and Meng, F.},

   booktitle={Comput Syst Bioinformatics Conf},

   volume={6},

   pages={387–390},

   year={2007}

}

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Modern video cards and game consoles typically have much better performance to price ratios than that of general purpose CPUs. The parallel processing capabilities of game hardware are well-suited for high throughput biomedical data analysis. Our initial results suggest that game hardware is a cost-effective platform for some computationally demanding bioinformatics problems.
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