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Real-time parallel remote rendering for mobile devices using graphics processing units

Wucherl Yoo, Shu Shi, Won J. Jeon, Klara Nahrstedt, Roy H. Campbell
University of Illinois at Urbana-Champaign, Department of Computer Science, 201 N Goodwin Ave, Urbana, IL, 61801, USA
IEEE International Conference on Multimedia and Expo (ICME), 2010

@conference{yoo2010real,

   title={Real-time parallel remote rendering for mobile devices using graphics processing units},

   author={Yoo, W. and Shi, S. and Jeon, W.J. and Nahrstedt, K. and Campbell, R.H.},

   booktitle={Multimedia and Expo (ICME), 2010 IEEE International Conference on},

   pages={902–907},

   issn={1945-7871},

   organization={IEEE}

}

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Demand for 3D visualization is increasing in mobile devices as users have come to expect more realistic immersive experiences. However, limited networking and computing resources on mobile devices remain challenges. A solution is to have a proxy-based framework that offloads the burden of rendering computation from mobile devices to more powerful servers. We present the implementation of a framework for parallel remote rendering using commodity Graphics Processing Units (GPUs) in the proxy servers. Experiments show that this framework substantially improves the performance of rendering computation of 3D video.
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