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GPU-based color Doppler ultrasound processing

Li-Wen Chang, Ke-Hsin Hsu, Pai-Chi Li
Dept. of Electr. Eng., Nat. Taiwan Univ., Taipei, Taiwan
IEEE International Ultrasonics Symposium (IUS), 2009

@inproceedings{chang2009gpu,

   title={GPU-based color Doppler ultrasound processing},

   author={Chang, L.W. and Hsu, K.H. and Li, P.C.},

   booktitle={Ultrasonics Symposium (IUS), 2009 IEEE International},

   pages={1836–1839},

   organization={IEEE},

   year={2009}

}

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In this paper, we present the use of a graphics processing unit to perform color Doppler signal processing. Color Doppler has been mainly implemented on custom-designed hardware due to the large amount of data and number of computations that are involved. With an NVIDIA GeForce 260 GT, a frame rate of 45 fps for frames comprising 512×512 pixels can be achieved.
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