5678

Utilising OpenCL Framework for Ray-Tracing Acceleration

Pavel Hradsky
Czech Technical University in Prague, Faculty of Electrical Engineering
Czech Technical University, 2011

@article{hradsky2011utilising,

   title={Utilising OpenCL Framework for Ray-Tracing Acceleration},

   author={Hradsk{`y}, B.P.},

   journal={Computer Graphics},

   year={2011}

}

Download Download (PDF)   View View   Source Source   

1483

views

Modern graphics accelerators do not serve for classic computer games graphics computation accelerations only any more. Their highly parallel architectures enable their use in a broad spectrum of calculations. Because of the release of the OpenCL library and our interest in ray-tracing, we decided to show that ray-tracing is feasible not only on a multi-core processor but also on an ordinary graphics card. Our thesis first compares OpenCL to the other similar libraries and then illustrates its use. For ray-tracing we selected two acceleration structures — the uniform grids and bounding volume hierarchies. We implement their construction and traversal in C++ and OpenCL. In the end of the thesis, we measure which of them and on what architecture performs better.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2017 hgpu.org

All rights belong to the respective authors

Contact us: