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Using Artificial Intelligence in Computational Games

Carlos A. B. C. W. Madsen, Diana F. Adamatti
Centro de Ciencias Computacionais, Universidade Federal do Rio Grande, Brazil
Journal of Information & System Management, Volume: 1, Issue: 2, p.60-67, 2011

@article{madsen2011using,

   title={Using Artificial Intelligence in Computational Games},

   author={Madsen, C.A. and Adamatti, D.F.},

   journal={Journal of Information & System Management Volume},

   volume={1},

   number={2},

   pages={61},

   year={2011}

}

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This paper presents the conceptual definition of a framework to help in the construction of intelligent games, where Artificial Intelligence Techniques could be inserted in the game in an easier way. The requirements analysis of the main AI techniques are presented as well as the preliminary results of this framework.
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