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Graphics Processing Unit Audio Signals Processing in Pure Data and PdCUDA an Implementation with the CUDA Runtime API

Charles Z. Henry
Information and Telecommunications Technology Center (ITTC), University of Kansas, 2335 Irving Hill Rd, Lawrence, KS USA 66045
University of Kansas, 2012

@article{henry2012graphics,

   title={Graphics Processing Unit Audio Signals Processing in Pure Data and PdCUDA an Implementation with the CUDA Runtime API},

   author={Henry, C.Z.},

   year={2012}

}

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The design of graphics processing unit (GPU) audio signals processing extensions to Pure Data (Pd) is discussed with attention to future growth in GPU computing and the complexity of programming a general solution. An implementation named PdCUDA is presented for use of GPU general programming capability for audio signals processing with Pd and the CUDA runtime application programmers interface (API).
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