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Fast fluid dynamics simulation on the GPU

Mark Harris
University of North Carolina at Chapel Hill
In SIGGRAPH ’05: ACM SIGGRAPH 2005 Courses (2005), 220.

@article{harris2004fast,

   title={Fast fluid dynamics simulation on the GPU},

   author={Harris, M.J.},

   journal={GPU gems},

   volume={1},

   pages={637–665},

   year={2004},

   publisher={Citeseer}

}

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This chapter describes a method for fast, stable fluid simulation that runs entirely on the GPU. It introduces fluid dynamics and the associated mathematics, and it describes in detail the techniques to perform the simulation on the GPU. After reading this chapter, you should have a basic understanding of fluid dynamics and know how to simulate fluids using the GPU. The source code accompanying this book demonstrates the techniques described in this chapter.
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