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Deepthi Gummadi
In order to fast effective analysis of large complex systems, high-performance computing is essential. NVIDIA Compute Unified Device Architecture (CUDA)-assisted central processing unit (CPU) / graphics processing unit (GPU) computing platform has proven its potential to be used in high-performance computing. In CPU/GPU computing, original data and instructions are copied from CPU main memory to […]
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Benjamin J. Block, Suam Kim, Peter Virnau, Kurt Binder
As a generic example for crystals where the crystal-fluid interface tension depends on the orientation of the interface relative to the crystal lattice axes, the nearest neighbor Ising model on the simple cubic lattice is studied over a wide temperature range, both above and below the roughening transition temperature. Using a thin film geometry $L_x […]
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Markus Manssen, Alexander K. Hartmann
We study the the non-equilibrium ageing behaviour of the +/-J Edwards-Anderson model in three dimensions for samples of size up to N=128^3 and for up to 10^8 Monte Carlo sweeps. In particular we are interested in the change of the ageing when crossing from the spin-glass phase to the ferromagnetic phase. The necessary long simulation […]
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Nathan Yong Seng Chong
This thesis is about scalable formal verification techniques for software. A verification technique is scalable if it is able to scale to reasoning about real (rather than synthetic or toy) programs. Scalable verification techniques are essential for practical program verifiers. In this work, we consider three key characteristics of scalability: precision, performance and automation. We […]
Per Karlsson
This thesis tries to answer how to design a framework for image processing on the GPU, supporting the common environments OpenGL GLSL, OpenCL and CUDA. An generalized view of GPU image processing is presented. The framework is called gpuip and is implemented in C++ but also wrapped with Python-bindings. The framework is cross-platform and works […]
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Grzegorz Michalski, Norbert Sczygiol, Siergiei Leonov
This paper presents a simulation of the casting solidification process performed on graphics processors compatible with nVidia CUDA architecture. Indispensable for the parallel implementation of a computer simulation of the solidification process, it was necessary to modify the numerical model. The new approach shown in this paper allows the process of matrix building to be […]
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Mario Spera
Graphics Processing Units (GPUs) can speed up the numerical solution of various problems in astrophysics including the dynamical evolution of stellar systems; the performance gain can be more than a factor 100 compared to using a Central Processing Unit only. In this work I describe some strategies to speed up the classical N-body problem using […]
O. Kaczmarek, C. Schmidt, P. Steinbrecher, M. Wagner
Lattice Quantum Chromodynamics simulations typically spend most of the runtime in inversions of the Fermion Matrix. This part is therefore frequently optimized for various HPC architectures. Here we compare the performance of the Intel Xeon Phi to current Kepler-based NVIDIA Tesla GPUs running a conjugate gradient solver. By exposing more parallelism to the accelerator through […]
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Fahad Khalid, Frank Feinbube, Andreas Polze
The pipeline pattern for parallel programs is utilized in a wide array of scientific applications designed for execution on hybrid CPU-GPU architectures. However, there is a dearth of tools and libraries to support implementation of pipeline parallelism for hybrid architectures. We present the Hybrid Pipeline Framework (HyPi) that is intended to fill this gap. HyPi […]
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Bachir Bouhadef, Mauro Morganti, Giuseppe Terreni
Graphics Processing Units are high performance co-processors originally intended to improve the use and the acceleration of computer graphics applications. Because of their performance, researchers have extended their use beyond the computer graphics scope. We have investigate the possibility of implementing and speeding up online neutrino trigger algorithms in the KM3Net-It experiment using a CPU-GPU […]
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Katrin Heitmann, Nicholas Frontiere, Chris Sewell, Salman Habib, Adrian Pope, Hal Finkel, Silvio Rizzi, Joe Insley, Suman Bhattacharya
Modeling large-scale sky survey observations is a key driver for the continuing development of high resolution, large-volume, cosmological simulations. We report the first results from the ‘Q Continuum’ cosmological N-body simulation run carried out on the GPU-accelerated supercomputer Titan. The simulation encompasses a volume of (1300 Mpc)^3 and evolves more than half a trillion particles, […]
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Karel Adamek, Jan Novotny, Wes Armour
In this article we study the suitability of different computational accelerators for the task of real-time data processing. The algorithm used for comparison is the polyphase filter, a standard tool in signal processing and a well established algorithm. We measure performance in FLOPs and execution time, which is a critical factor for real-time systems. For […]
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