Tyler Rey Sorensen
Graphics Processing Units (GPUs) are highly parallel shared memory microprocessors, and as such, they are prone to the same concurrency considerations as their traditional multicore CPU counterparts. In this thesis, we consider shared memory consistency, i.e. what values can be read when issued concurrently with writes on current GPU hardware. While memory consistency has been […]
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Koji Nakano, Susumu Matsumae, Yasuaki Ito
The Discrete Memory Machine (DMM) is a theoretical parallel computing model that captures the essence of memory access to the shared memory of a streaming multiprocessor on CUDA-enabled GPUs. The DMM has w memory banks that constitute a shared memory, and w threads in a warp try to access them at the same time. However, […]
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Bin Ren
SIMD accelerators and many-core coprocessors with coarse-grained and fine-grained level parallelism, become more and more popular. Streaming SIMD Extensions (SSE), Graphics Processing Unit (GPU), and Intel Xeon Phi (MIC) can provide orders of magnitude better performance and efficiency for parallel workloads as compared to single core CPUs. However, parallelizing irregular applications involving dynamic data structures […]
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John Cheng, Max Grossman, Ty McKercher
Designed for professionals across multiple industrial sectors, Professional CUDA C Programming presents CUDA — a parallel computing platform and programming model designed to ease the development of GPU programming — fundamentals in an easy-to-follow format, and teaches readers how to think in parallel and implement parallel algorithms on GPUs. Each chapter covers a specific topic, […]
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Raphael Landaverde, Tiansheng Zhang, Ayse K. Coskun, Martin Herbordt
Managing memory between the CPU and GPU is a major challenge in GPU computing. A programming model, Unified Memory Access (UMA), has been recently introduced by Nvidia to simplify the complexities of memory management while claiming good overall performance. In this paper, we investigate this programming model and evaluate its performance and programming model simplifications […]
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Vassilis Vassiliadis
The target of this thesis is to optimize memory management on heterogeneous systems. Our approach involves performing memory access pattern analysis on kernels in order to produce an accurate estimation of the memory usage. This information is produced in the form of array ranges describing which elements are accessed as well as whether they are […]
Bo Wu
This master thesis focuses on several high-level parallel programming models for heterogeneous systems that have been becoming increasingly popular in the field of high-performance computing. Heterogeneous systems are an inexpensive and effective way for further performance improvements. A powerful combination of graphics processing units (GPUs) and central processing units (CPUs) is one of the most […]
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Kazuya Tani, Daisuke Takafuji, Koji Nakano, Yasuaki Ito
The Unified Memory Machine (UMM) is a theoretical parallel computing model that captures the essence of the global memory access of GPUs. A sequential algorithm is oblivious if an address accessed at each time does not depend on input data. Many important tasks including matrix computation, signal processing, sorting, dynamic programming, and encryption/decryption can be […]
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Robert Strzodka
Scientific data is mostly multi-valued, e.g., coordinates, velocities, moments or feature components, and it comes in large quantities. The data layout of such containers has an enormous impact on the achieved performance, however, layout optimization is very time-consuming and error-prone because container access syntax in standard programming languages is not sufficiently abstract. This means that […]
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Youngsok Kim, Jaewon Lee, Jae-Eon Jo, Jangwoo Kim
GPU programmers suffer from programmer-managed GPU memory because both performance and programmability heavily depend on GPU memory allocation and CPUGPU data transfer mechanisms. To improve performance and programmability, programmers should be able to place only the data frequently accessed by GPU on GPU memory while overlapping CPU-GPU data transfers and GPU executions as much as […]
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Yu-Shiang Lin, Chun-Yuan Lin, Jon-Yu Lee
Dynamic memory allocation is a very important and basic technique implemented on modern computer architecture. In the massively parallel processor (MPP) architecture such as Graphics Processing Units (GPUs), many threads try to send allocation or deallocation requests to system in the same time, which could cause the issue of synchronization or race condition. In this […]
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Miguel Branco Palhas
Recent evolution of high performance computing moved towards heterogeneous platforms: multiple devices with different architectures, characteristics and programming models, share application workloads. To aid the programmer to efficiently explore these heterogeneous platforms several frameworks have been under development. These dynamically manage the available computing resources through workload scheduling and data distribution, dealing with the inherent […]
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Free GPU computing nodes at hgpu.org

Registered users can now run their OpenCL application at hgpu.org. We provide 1 minute of computer time per each run on two nodes with two AMD and one nVidia graphics processing units, correspondingly. There are no restrictions on the number of starts.

The platforms are

Node 1
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  • GPU device 1: AMD/ATI Radeon HD 6970 2GB, 880MHz
  • CPU: AMD Phenom II X6 @ 2.8GHz 1055T
  • RAM: 12GB
  • OS: OpenSUSE 13.1
  • SDK: AMD APP SDK 2.9
Node 2
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  • GPU device 1: nVidia GeForce GTX 560 Ti 2GB, 822MHz
  • CPU: Intel Core i7-2600 @ 3.4GHz
  • RAM: 16GB
  • OS: OpenSUSE 12.2
  • SDK: nVidia CUDA Toolkit 6.0.1, AMD APP SDK 2.9

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