2087
E. Miandji, Sargazi, Faramarz Samavati, M. Emadi
Adapting natural phenomena rendering for real-time applications has become a common practice in computer graphics. We propose a GPU-based multi-band method for optimized synthesis of “far from coast” ocean waves using an empirical Fourier domain model. Instead of performing two independent syntheses for low- and high-band frequencies of ocean waves, we perform only low-band synthesis […]
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