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Yanping Huang, Sai Zhang
Deep learning methods have shown great promise in many practical applications, ranging from speech recognition, visual object recognition, to text processing. However, most of the current deep learning methods suffer from scalability problems for large-scale applications, forcing researchers or users to focus on small-scale problems with fewer parameters. In this paper, we consider a well-known […]
Mark Joselli, Esteban Clua
The GPUs (Graphics Processing Units) have evolved into extremely powerful and flexible processors, allowing its usage for processing different data. This advantage can be used in game development to optimize the game loop. Most GPGPU works deals only with some steps of the game loop, allowing to the CPU to process most of the game […]
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Specifications GPU G92 FLOPS 396 GFLOPS Stream Processing Units 96 Core Clock 550 MHz Memory Clock 1375 MHz Effective Memory Clock 2750 MHz Memory Type GDDR3 Amount of memory 384 MB Memory Bandwidth 38.4 GB/sec Buswidth 128 bit Tech process 65 nm Interface PCIe 2.0 x16 PS/VS version 4.1/4.1 DirectX compliance 10 Retail Cards Based […]

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