7991
Davide Andrea Mauro
3D recordings and audio, namely techniques that aim to create the perception of sound sources placed anywhere in 3 dimensional space, are becoming an interesting resource for composers, live performances and augmented reality. This thesis focuses on binaural spatialization techniques. We will tackle the problem from three different perspectives. The first one is related to […]
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Vladimir Glavtchev, Pinar Muyan-Ozcelik, Jeffrey M. Ota, John D. Owens
In this study we test the idea of using a graphics processing unit (GPU) as an embedded co-processor for real-time detection of European Union (EU) speed-limit signs. The input to the system is a set of grayscale videos recorded from a forward-facing camera mounted in a vehicle. We introduce a new technique for implementing the […]
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