Jeppe Revall Frisvad, Rasmus Revall Frisvad, Niels Jorgen Christensen, Peter Falster
A novel method for real-time simulation of indirect illumination is presented in this paper. The method, which we call direct radiance mapping (DRM), is based on basal radiance calculations and does not impose any restrictions on scene geometry or dynamics. This makes the method tractable for real-time rendering of arbitrary dynamic environments and for interactive […]
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Robert Geist, Jacob Hicks, Mark Smotherman, James Westall
A comparatively simple approach to highly parallel simulation of Petri nets on commodity, desktop PC hardware is suggested. A mapping, described in the programming language Cg, of Petri net semantics to the SIMD architecture of NVidia 5-series and 6-series GPUs is provided, and a prototype simulator is tested on both conflict-intensive and conflict-free Petri net […]
Mario Botsch, David Bommes, Christoph Vogel, Leif Kobbelt
In an increasing number of applications triangle meshes represent a flexible and efficient alternative to traditional NURBS-based surface representations. Especially in engineering applications it is crucial to guarantee that a prescribed approximation tolerance to a given reference geometry is respected for any combination of geometric algorithms that are applied when processing a triangle mesh. We […]
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N. K. Govindaraju, M. C. Lin, D. Manocha
We present a reliable culling algorithm that enables fast and accurate collision detection between triangulated models in a complex environment. Our algorithm performs fast visibility queries on the GPUs for eliminating a subset of primitives that are not in close proximity. In order to overcome the accuracy problems caused by the limited viewport resolution, we […]
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Free GPU computing nodes at hgpu.org

Registered users can now run their OpenCL application at hgpu.org. We provide 1 minute of computer time per each run on two nodes with two AMD and one nVidia graphics processing units, correspondingly. There are no restrictions on the number of starts.

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Node 1
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  • OS: OpenSUSE 12.2
  • SDK: nVidia CUDA Toolkit 5.0.35, AMD APP SDK 2.8

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