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Sadiye Guler, Jay Silverstein, Ian Pushee, Xiang Ma, Ashutosh Morde
This paper presents an All-in-One video analytics system, a compact, multi-channel, real-time, video monitoring, event detection, alarm notification, event recording and browsing solution implemented on low cost hardware, taking advantage of NVIDIA’s GPU CUDA platform. An inventive distribution of video object detection and tracking processing chain between the GPUs and the CPU provides maximum efficiency […]
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Sven De Smet
This paper describes an implementation strategy in preparation for an implementation of an OpenCL FFT. The two most essential factors (memory bandwidth and locality) that are crucial to obtain high performance on a GPU for an FFT implementation are highlighted. Theoretical upper bounds for performance in terms of the locality factor are derived. An implementation […]
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Haifeng Li
Maximal frequent itemsets are one of several condensed representations of frequent itemsets, which store most of the information contained in frequent itemsets using less space, thus being more suitable for stream mining. This paper considers a problem that to the best of our knowledge has not been addressed, namely, how to use GPU to mine […]
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