With the commissioning of the Insertable B-Layer (IBL) in 2013 at the ATLAS experiment 12~million additional pixels will be added to the current Pixel Detector. While the idea of employing pairs of VME based Read-Out Driver (ROD) and Back of Crate (BOC) cards in the read-out chain remains unchanged, modifications regarding the IBL calibration procedure […]
January 31, 2013 by hgpu
Recent advances in graphics computing technology has brought highly parallel processing power to personal computers. This paper reports a hardware-accelerated symmetrical condensed node TLM procedure for the NVIDIA graphics processing units. The procedure has been tested on three NVIDIA processors, from laptop graphics card to workstation graphics processors.
June 29, 2011 by hgpu
Space is a very important aspect in the simulation of biochemical models, recently, the need for simulation algorithms able to cope with space is becoming more and more compelling. Complex and large models of biochemical systems need to deal with the movement of single molecules and particles, taking into consideration localised fluctuations, transportation phenomena and […]
May 17, 2011 by hgpu
This thesis presents a comparison of high-speed rendering algorithms for the application in 2D/3D-image registration in radiation oncology. Image guided radiation therapy (IGRT) is a technique for improving the treatment of cancer with ionizing radiation by adapting the treatment plan to the current situation using 2D/3D-image registration. To accelerate this procedure, also rendering of Digitally […]
March 5, 2011 by hgpu