2902
Shuang Gao, Gregory D. Peterson
SPRNG (Scalable Parallel Random Number Generators) is widely used in computational science applications, particularly on parallel systems. The LFG and LCG are two frequently used random number generators in this library. In this paper, LFG and LCG are implemented on GPUs in CUDA. As a library for providing random number to GPU scientific applications, GASPRNG […]
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Dimitri Komatitsch, Gordon Erlebacher, Dominik Goddeke, David Michea
We implement a high-order finite-element application, which performs the numerical simulation of seismic wave propagation resulting for instance from earthquakes at the scale of a continent or from active seismic acquisition experiments in the oil industry, on a large cluster of NVIDIA Tesla graphics cards using the CUDA programming environment and non-blocking message passing based […]
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