1079
Wesley De Neve, Dieter Van Rijsselbergen, Charles Hollemeersch, Jan De Cock, Stijn Notebaert, Rik Van de Walle
Although pixel shaders were designed for the creation of programmable rendering effects, they can also be used as generic processing units for vector data. In this paper, attention is paid to an implementation of the YCoCg-R to RGB color space transform, as defined in the H.264/AVC Fidelity Range Extensions, by making use of pixel shaders. […]
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