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View-dependent exploration of massive volumetric models on large-scale light field displays

Jose Iglesias Guitian, Enrico Gobbetti, Fabio Marton
Visual Computing Group, CRS4, Pula, Italy
The Visual Computer, Volume 26, Numbers 6-8, 1037-1047 (14 April 2010)

@article{iglesias2010view,

   title={View-dependent exploration of massive volumetric models on large-scale light field displays},

   author={Iglesias Guiti{‘a}n, J.A. and Gobbetti, E. and Marton, F.},

   journal={The Visual Computer},

   volume={26},

   number={6},

   pages={1037–1047},

   issn={0178-2789},

   year={2010},

   publisher={Springer}

}

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We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, responsive to their actions, and delivering different information in different areas of the workspace. Our contributions include a set of specialized interactive illustrative techniques able to provide different contextual information in different areas of the display, as well as an out-of-core CUDA-based raycasting engine with a number of improvements over current GPU volume raycasters. The possibilities of the system are demonstrated by the multi-user interactive exploration of 64 Gvoxel data sets on a 35 Mpixel light field display driven by a cluster of PCs.
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