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Parallel computing with graphics processing units for high-speed Monte Carlo simulation of photon migration

Erik Alerstam, Tomas Svensson, Stefan A. Engels
Lund University, Department of Physics, Lund 22100, Sweden
Journal of Biomedical Optics, Vol. 13, No. 6. (2008), 060504

@article{alerstam2008parallel,

   title={Parallel computing with graphics processing units for high-speed Monte Carlo simulation of photon migration},

   author={Alerstam, E. and Svensson, T. and Andersson-Engels, S.},

   journal={Journal of biomedical optics},

   volume={13},

   pages={060504},

   year={2008}

}

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General-purpose computing on graphics processing units (GPGPU) is shown to dramatically increase the speed of Monte Carlo simulations of photon migration. In a standard simulation of time-resolved photon migration in a semi-infinite geometry, the proposed methodology executed on a low-cost graphics processing unit (GPU) is a factor 1000 faster than simulation performed on a single standard processor. In addition, we address important technical aspects of GPU-based simulations of photon migration. The technique is expected to become a standard method in Monte Carlo simulations of photon migration.
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