5532

Lattice-boltzmann water waves

Robert Geist, Christopher Corsi, Jerry Tessendorf, James Westall
Clemson University
Advances in Visual Computing, Lecture Notes in Computer Science, 2010, Volume 6453/2010, 74-85

@article{geist2010lattice,

   title={Lattice-boltzmann water waves},

   author={Geist, R. and Corsi, C. and Tessendorf, J. and Westall, J.},

   journal={Advances in Visual Computing},

   pages={74–85},

   year={2010},

   publisher={Springer}

}

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A model for real-time generation of deep-water waves is suggested. It is based on a lattice-Boltzmann (LB) technique. Computation of wave dynamics and (ray-traced) rendering for a lattice of size 10242 can be carried out simultaneously on a single graphics card at 25 frames per second. In addition to the computational speed, the LB technique is seen to offer a simple and physically accurate method for handling both dispersion and wave reflection from obstructing objects.
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