Francois Lehericey, Valerie Gouranton, Bruno Arnaldi
Wolfgang Engel (editor)
Tags: 3D Graphics and Realism, Book, Computer science, CUDA, DirectCompute, DirectX, Games, nVidia, OpenCL, OpenGL, Rendering, Visualization
Chun-Meng Kang, Lu Wang, Pei Wang, Yan-Ning Xu, Xiang-Xu Meng
Leonardo Carvalho, Maria Andrade, Luiz Velho
Yutong Qin, Jianbiao Lin, Xiang Huang
Viktor Kampe, Erik Sintorn, Ulf Assarsson
February 19, 2015 by
hgpu