{"id":10756,"date":"2013-10-19T23:44:44","date_gmt":"2013-10-19T20:44:44","guid":{"rendered":"http:\/\/hgpu.org\/?p=10756"},"modified":"2013-10-19T23:44:44","modified_gmt":"2013-10-19T20:44:44","slug":"flexgrip-a-soft-gpgpu-for-fpgas","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=10756","title":{"rendered":"FlexGrip: A Soft GPGPU for FPGAs"},"content":{"rendered":"<p>Over the past decade, soft microprocessors and vector processors have been extensively used in FPGAs for a wide variety of applications. However, it is difficult to straightforwardly extend their functionality to support conditional and thread-based execution characteristic of general-purpose graphics processing units (GPGPUs) without recompiling FPGA hardware for each application. In this paper, we describe the implementation of FlexGrip, a soft GPGPU architecture which has been optimized for FPGA implementation. This architecture supports direct CUDA compilation to a binary which is executable on the FPGA-based GPGPU without hardware recompilation. Our architecture is customizable, thus providing the FPGA designer with a selection of GPGPU cores which display performance versus area tradeoffs. The benefits of our architecture are evaluated for a collection of five standard CUDA benchmarks which are compiled using standard GPGPU compilation tools. Speedups of up to 30x versus a MicroBlaze microprocessor are achieved for designs which take advantage of the conditional execution capabilities offered by FlexGrip.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Over the past decade, soft microprocessors and vector processors have been extensively used in FPGAs for a wide variety of applications. However, it is difficult to straightforwardly extend their functionality to support conditional and thread-based execution characteristic of general-purpose graphics processing units (GPGPUs) without recompiling FPGA hardware for each application. In this paper, we describe [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,89,3],"tags":[1782,14,377,20],"class_list":["post-10756","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-nvidia-cuda","category-paper","tag-computer-science","tag-cuda","tag-fpga","tag-nvidia"],"views":3233,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/10756","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10756"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/10756\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10756"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10756"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10756"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}