{"id":11932,"date":"2014-04-22T23:28:54","date_gmt":"2014-04-22T20:28:54","guid":{"rendered":"http:\/\/hgpu.org\/?p=11932"},"modified":"2014-04-22T23:28:54","modified_gmt":"2014-04-22T20:28:54","slug":"reflector-antenna-analysis-using-physical-optics-on-graphics-processing-units","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=11932","title":{"rendered":"Reflector Antenna Analysis using Physical Optics on Graphics Processing Units"},"content":{"rendered":"<p>The Physical Optics approximation is a widely used asymptotic method for calculating the scattering from electrically large bodies. It requires significant computational work and little memory, and is thus well suited for application on a Graphics Processing Unit. Here, we investigate the performance of an implementation and demonstrate that while there are some implementational pitfalls, a careful implementation can result in impressive improvements.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Physical Optics approximation is a widely used asymptotic method for calculating the scattering from electrically large bodies. It requires significant computational work and little memory, and is thus well suited for application on a Graphics Processing Unit. Here, we investigate the performance of an implementation and demonstrate that while there are some implementational pitfalls, [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[89,319,3,12],"tags":[14,1802,20,1394,321,1783],"class_list":["post-11932","post","type-post","status-publish","format-standard","hentry","category-nvidia-cuda","category-electrodynamics","category-paper","category-physics","tag-cuda","tag-electrodynamics","tag-nvidia","tag-nvidia-geforce-gtx-670","tag-optics","tag-physics"],"views":2660,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/11932","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11932"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/11932\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11932"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11932"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11932"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}