{"id":13835,"date":"2015-04-08T22:46:24","date_gmt":"2015-04-08T19:46:24","guid":{"rendered":"http:\/\/hgpu.org\/?p=13835"},"modified":"2015-04-08T22:46:24","modified_gmt":"2015-04-08T19:46:24","slug":"gpu-accelerated-strong-and-branching-bisimilarity-checking","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=13835","title":{"rendered":"GPU Accelerated Strong and Branching Bisimilarity Checking"},"content":{"rendered":"<p>Bisimilarity checking is an important operation to perform explicit-state model checking when the state space of a model under verification has already been generated. It can be applied in various ways: reduction of a state space w.r.t. a particular flavour of bisimilarity, or checking that two given state spaces are bisimilar. Bisimilarity checking is a computationally intensive task, and over the years, several algorithms have been presented, both sequential, i.e. single-threaded, and parallel, the latter either relying on shared memory or message-passing. In this work, we first present a novel way to check strong bisimilarity on general-purpose graphics processing units (GPUs), and show experimentally that an implementation of it for CUDA-enabled GPUs is competitive with other parallel techniques that run either on a GPU or use message-passing on a multi-core system. Building on this, we propose, to the best of our knowledge, the first many-core branching bisimilarity checking algorithm, an implementation of which shows speedups comparable to our strong bisimilarity checking approach.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bisimilarity checking is an important operation to perform explicit-state model checking when the state space of a model under verification has already been generated. It can be applied in various ways: reduction of a state space w.r.t. a particular flavour of bisimilarity, or checking that two given state spaces are bisimilar. Bisimilarity checking is a [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[36,11,89,3],"tags":[1787,1782,14,20,176,1390],"class_list":["post-13835","post","type-post","status-publish","format-standard","hentry","category-algorithms","category-computer-science","category-nvidia-cuda","category-paper","tag-algorithms","tag-computer-science","tag-cuda","tag-nvidia","tag-package","tag-tesla-k20"],"views":2103,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/13835","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13835"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/13835\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13835"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13835"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13835"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}