{"id":17539,"date":"2017-09-09T16:10:16","date_gmt":"2017-09-09T13:10:16","guid":{"rendered":"https:\/\/hgpu.org\/?p=17539"},"modified":"2017-09-09T16:10:16","modified_gmt":"2017-09-09T13:10:16","slug":"beyond-16gb-out-of-core-stencil-computations","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=17539","title":{"rendered":"Beyond 16GB: Out-of-Core Stencil Computations"},"content":{"rendered":"<p>Stencil computations are a key class of applications, widely used in the scientific computing community, and a class that has particularly benefited from performance improvements on architectures with high memory bandwidth. Unfortunately, such architectures come with a limited amount of fast memory, which is limiting the size of the problems that can be efficiently solved. In this paper, we address this challenge by applying the well-known cache-blocking tiling technique to large scale stencil codes implemented using the OPS domain specific language, such as CloverLeaf 2D, CloverLeaf 3D, and OpenSBLI. We introduce a number of techniques and optimisations to help manage data resident in fast memory, and minimise data movement. Evaluating our work on Intel&#8217;s Knights Landing Platform as well as NVIDIA P100 GPUs, we demonstrate that it is possible to solve 3 times larger problems than the on-chip memory size with at most 15% loss in efficiency.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Stencil computations are a key class of applications, widely used in the scientific computing community, and a class that has particularly benefited from performance improvements on architectures with high memory bandwidth. Unfortunately, such architectures come with a limited amount of fast memory, which is limiting the size of the problems that can be efficiently solved. [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,89,3],"tags":[1782,14,1483,242,20,1728,1931],"class_list":["post-17539","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-nvidia-cuda","category-paper","tag-computer-science","tag-cuda","tag-intel-xeon-phi","tag-mpi","tag-nvidia","tag-stencil-computation","tag-tesla-p100"],"views":3096,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/17539","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17539"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/17539\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}