{"id":26594,"date":"2022-04-10T20:11:03","date_gmt":"2022-04-10T17:11:03","guid":{"rendered":"https:\/\/hgpu.org\/?p=26594"},"modified":"2022-04-10T20:11:03","modified_gmt":"2022-04-10T17:11:03","slug":"alpinist-an-annotation-aware-gpu-program-optimizer","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=26594","title":{"rendered":"ALPINIST: An Annotation-Aware GPU Program Optimizer"},"content":{"rendered":"<p>GPU programs are widely used in industry. To obtain the best performance, a typical development process involves the manual or semi-automatic application of optimizations prior to compiling the code. To avoid the introduction of errors, we can augment GPU programs with (pre- and postcondition-style) annotations to capture functional properties. However, keeping these annotations correct when optimizing GPU programs is labor-intensive and error-prone. This paper introduces Alpinist, an annotation-aware GPU program optimizer. It applies frequently-used GPU optimizations, but besides transforming code, it also transforms the annotations. We evaluate Alpinist, in combination with the VerCors program verifier, to automatically optimize a collection of verified programs and reverify them.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GPU programs are widely used in industry. To obtain the best performance, a typical development process involves the manual or semi-automatic application of optimizations prior to compiling the code. To avoid the introduction of errors, we can augment GPU programs with (pre- and postcondition-style) annotations to capture functional properties. However, keeping these annotations correct when [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,89,90,3],"tags":[1782,14,20,1793,298,176],"class_list":["post-26594","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-nvidia-cuda","category-opencl","category-paper","tag-computer-science","tag-cuda","tag-nvidia","tag-opencl","tag-optimization","tag-package"],"views":1435,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/26594","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=26594"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/26594\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=26594"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=26594"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=26594"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}