{"id":2752,"date":"2011-02-07T12:57:51","date_gmt":"2011-02-07T12:57:51","guid":{"rendered":"http:\/\/hgpu.org\/?p=2752"},"modified":"2011-02-07T12:57:51","modified_gmt":"2011-02-07T12:57:51","slug":"a-new-data-layout-for-set-intersection-on-gpus","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=2752","title":{"rendered":"A New Data Layout For Set Intersection on GPUs"},"content":{"rendered":"<p>Set intersection is the core in a variety of problems, e.g. frequent itemset mining and sparse boolean matrix multiplication. It is well-known that large speed gains can, for some computational problems, be obtained by using a graphics processing unit (GPU) as a massively parallel computing device. However, GPUs require highly regular control flow and memory access patterns, and for this reason previous GPU methods for intersecting sets have used a simple bitmap representation. This representation requires excessive space on sparse data sets. In this paper we present a novel data layout, &#8220;BatMap&#8221;, that is particularly well suited for parallel processing, and is compact even for sparse data. Frequent itemset mining is one of the most important applications of set intersection. As a case-study on the potential of BatMaps we focus on frequent pair mining, which is a core special case of frequent itemset mining. The main finding is that our method is able to achieve speedups over both Apriori and FP-growth when the number of distinct items is large, and the density of the problem instance is above 1%. Previous implementations of frequent itemset mining on GPU have not been able to show speedups over the best single-threaded implementations.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Set intersection is the core in a variety of problems, e.g. frequent itemset mining and sparse boolean matrix multiplication. It is well-known that large speed gains can, for some computational problems, be obtained by using a graphics processing unit (GPU) as a massively parallel computing device. However, GPUs require highly regular control flow and memory [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,90,3],"tags":[1782,94,20,251,1793,980],"class_list":["post-2752","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-opencl","category-paper","tag-computer-science","tag-data-structures-and-algorithms","tag-nvidia","tag-nvidia-geforce-gtx-285","tag-opencl","tag-pyopencl"],"views":3033,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/2752","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2752"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/2752\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2752"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2752"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2752"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}