{"id":2809,"date":"2011-02-11T12:42:11","date_gmt":"2011-02-11T12:42:11","guid":{"rendered":"http:\/\/hgpu.org\/?p=2809"},"modified":"2011-02-11T12:42:11","modified_gmt":"2011-02-11T12:42:11","slug":"comparison-of-several-parallel-api-for-cloth-modelling-on-modern-gpus","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=2809","title":{"rendered":"Comparison of several parallel API for cloth modelling on modern GPUs"},"content":{"rendered":"<p>The paper compares three APIs for the implementation of cloth modelling on modern graphics processor units (GPU): OpenGL plus GLSL, NVIDIA CUDA and OpenCL. They are compared by programming features, platform and device portability, and performance for the purpose of dynamic cloth simulation. Results about performance are given and conclusions are drawn about use cases.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The paper compares three APIs for the implementation of cloth modelling on modern graphics processor units (GPU): OpenGL plus GLSL, NVIDIA CUDA and OpenCL. They are compared by programming features, platform and device portability, and performance for the purpose of dynamic cloth simulation. Results about performance are given and conclusions are drawn about use cases.<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,89,90,3],"tags":[1782,14,187,20,1793,182,67],"class_list":["post-2809","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-nvidia-cuda","category-opencl","category-paper","tag-computer-science","tag-cuda","tag-glsl","tag-nvidia","tag-opencl","tag-opengl","tag-performance"],"views":2056,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/2809","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2809"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/2809\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2809"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2809"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2809"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}