{"id":30665,"date":"2026-03-15T23:40:17","date_gmt":"2026-03-15T21:40:17","guid":{"rendered":"https:\/\/hgpu.org\/?p=30665"},"modified":"2026-03-15T23:40:17","modified_gmt":"2026-03-15T21:40:17","slug":"kernelskill-a-multi-agent-framework-for-gpu-kernel-optimization","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=30665","title":{"rendered":"KernelSkill: A Multi-Agent Framework for GPU Kernel Optimization"},"content":{"rendered":"<p>Improving GPU kernel efficiency is crucial for advancing AI systems. Recent work has explored leveraging large language models (LLMs) for GPU kernel generation and optimization. However, existing LLM-based kernel optimization pipelines typically rely on opaque, implicitly learned heuristics within the LLMs to determine optimization strategies. This leads to inefficient trial-and-error and weakly interpretable optimizations. Our key insight is to replace implicit heuristics with expert optimization skills that are knowledge-driven and aware of task trajectories. Specifically, we present KernelSkill, a multi-agent framework with a dual-level memory architecture. KernelSkill operates by coordinating agents with long-term memory of reusable expert skills and short-term memory to prevent repetitive backtracking. On KernelBench Levels 1-3, KernelSkill achieves a 100% success rate and average speedups of 5.44x, 2.82x, and 1.92x over Torch Eager on Levels 1, 2, and 3, respectively, outperforming prior baselines. Code is available.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Improving GPU kernel efficiency is crucial for advancing AI systems. Recent work has explored leveraging large language models (LLMs) for GPU kernel generation and optimization. However, existing LLM-based kernel optimization pipelines typically rely on opaque, implicitly learned heuristics within the LLMs to determine optimization strategies. This leads to inefficient trial-and-error and weakly interpretable optimizations. Our [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,89,3],"tags":[1782,14,2155,20,2066,176,67,2020],"class_list":["post-30665","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-nvidia-cuda","category-paper","tag-computer-science","tag-cuda","tag-llm","tag-nvidia","tag-nvidia-a100","tag-package","tag-performance","tag-pytorch"],"views":840,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/30665","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=30665"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/30665\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=30665"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=30665"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=30665"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}