{"id":6301,"date":"2011-11-17T14:02:33","date_gmt":"2011-11-17T12:02:33","guid":{"rendered":"http:\/\/hgpu.org\/?p=6301"},"modified":"2011-11-17T14:02:33","modified_gmt":"2011-11-17T12:02:33","slug":"adaboost-gpu-based-classifier-for-direct-volume-rendering","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=6301","title":{"rendered":"Adaboost GPU-based Classifier for Direct Volume Rendering"},"content":{"rendered":"<p>In volume visualization, the voxel visibitity and materials are carried out through an interactive editing of Transfer Function. In this paper, we present a two-level GPU-based labeling method that computes in times of rendering a set of labeled structures using the Adaboost machine learning classifier. In a pre-processing step, Adaboost trains a binary classifier from a pre-labeled dataset and, in each sample, takes into account a set of features. This binary classifier is a weighted combination of weak classifiers, which can be expressed as simple decision functions estimated on a single feature values. Then, at the testing stage, each weak classifier is independently applied on the features of a set of unlabeled samples. We propose an alternative representation of these classifiers that allow a GPU-based parallelizated testing stage embedded into the visualization pipeline. The empirical results confirm the OpenCL-based classification of biomedical datasets as a tough problem where an opportunity for further research emerges.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In volume visualization, the voxel visibitity and materials are carried out through an interactive editing of Transfer Function. In this paper, we present a two-level GPU-based labeling method that computes in times of rendering a set of labeled structures using the Adaboost machine learning classifier. In a pre-processing step, Adaboost trains a binary classifier from [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,89,90,3],"tags":[1782,14,187,1025,183,953,1793,182,144,134],"class_list":["post-6301","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-nvidia-cuda","category-opencl","category-paper","tag-computer-science","tag-cuda","tag-glsl","tag-machine-learning","tag-nvidia-geforce-8800-gtx","tag-nvidia-geforce-gtx-470","tag-opencl","tag-opengl","tag-rendering","tag-visualization"],"views":2862,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/6301","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6301"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/6301\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6301"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6301"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6301"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}