{"id":934,"date":"2010-10-27T15:11:30","date_gmt":"2010-10-27T15:11:30","guid":{"rendered":"http:\/\/hgpu.org\/?p=934"},"modified":"2010-10-27T15:11:30","modified_gmt":"2010-10-27T15:11:30","slug":"a-scalable-graph-cut-algorithm-for-n-d-grids","status":"publish","type":"post","link":"https:\/\/hgpu.org\/?p=934","title":{"rendered":"A Scalable graph-cut algorithm for N-D grids"},"content":{"rendered":"<p>Global optimisation via s-t graph cuts is widely used in computer vision and graphics. To obtain high-resolution output, graph cut methods must construct massive N-D grid-graphs containing billions of vertices. We show that when these graphs do not fit into physical memory, current max-flow\/min-cut algorithms-the workhorse of graph cut methods-are totally impractical. Others have resorted to banded or hierarchical approximation methods that get trapped in local minima, which loses the main benefit of global optimisation. We enhance the push-relabel algorithm for maximum flow [14] with two practical contributions. First, true global minima can now be computed on immense grid-like graphs too large for physical memory. These graphs are ubiquitous in computer vision, medical imaging and graphics. Second, for commodity multi-core platforms our algorithm attains near-linear speedup with respect to number of processors. To achieve these goals, we generalised the standard relabeling operations associated with push-relabel.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Global optimisation via s-t graph cuts is widely used in computer vision and graphics. To obtain high-resolution output, graph cut methods must construct massive N-D grid-graphs containing billions of vertices. We show that when these graphs do not fit into physical memory, current max-flow\/min-cut algorithms-the workhorse of graph cut methods-are totally impractical. Others have resorted [&hellip;]<\/p>\n","protected":false},"author":351,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[11,73,3],"tags":[1782,1791],"class_list":["post-934","post","type-post","status-publish","format-standard","hentry","category-computer-science","category-computer-vision","category-paper","tag-computer-science","tag-computer-vision"],"views":2951,"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/934","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/users\/351"}],"replies":[{"embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=934"}],"version-history":[{"count":0,"href":"https:\/\/hgpu.org\/index.php?rest_route=\/wp\/v2\/posts\/934\/revisions"}],"wp:attachment":[{"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=934"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=934"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hgpu.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=934"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}