Digital Marbling: a GPU Approach with Precomputed Velocity Field
David R. Cheriton School of Computer Science, University of Waterloo
University of Waterloo, 2014
@article{wen2014digital,
title={Digital Marbling: a GPU Approach with Precomputed Velocity Field},
author={Wen, Si},
year={2014}
}
Paper marbling is the art of creating intricate designs on an aqueous surface. We present an interactive digital marbling system by simulating fluid dynamics on the GPU using precomputed solutions to the Navier-Stokes equations. Experimental results have shown that our approach is not only significantly faster, but also sufficiently accurate compared to existing approaches.
May 2, 2014 by hgpu