A Comparison of FPGA and GPU for Real-Time Phase-based Optical Flow, Stereo, and Local Image Features
K.U.Leuven, Leuven
IEEE Transactions on Computers, 2011
Low level computer vision algorithms have extreme computational requirements. In this work we compare two real-time architectures developed using FPGA and GPU devices for the computation of phase-based optical flow, stereo and local image features (energy, orientation and phase). The presented approach requires a massive degree of parallelism to achieve real-time performance and allows us to compare FPGA and GPU design strategies and trade-offs in a much more complex scenario than previous contributions. Based on this analysis, we provide suggestions to real-time system designers for selecting the most suitable technology, and for optimizing system development on this platform, for a number of diverse applications.
July 10, 2011 by hgpu