hgpu.org » Applications » Computer science » Real-time particle systems on the GPU in dynamic environments
Real-time particle systems on the GPU in dynamic environments
Shannon Drone
Microsoft Corporation
In SIGGRAPH ’07: ACM SIGGRAPH 2007 courses (2007), pp. 80-96.
BibTeX
@conference{drone2007real,
title={Real-time particle systems on the GPU in dynamic environments},
author={Drone, S.},
booktitle={ACM SIGGRAPH 2007 courses},
pages={80–96},
year={2007},
organization={ACM}
}
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November 1, 2010 by hgpu
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