GLSL Essentials

Jacobo Rodriguez
Packt Publishing Ltd, 116 pages, 2013


   title={GLSL Essentials},

   author={Rodr{‘i}guez, Jacobo},


   publisher={Packt Publishing Ltd}


Download Download (PDF)   View View   Source Source   



This book is a practical guide to the OpenGL Shading Language, which contains several real-world examples that will allow you to grasp the core concepts easily and the use of the GLSL for graphics rendering applications. If you want upgrade your skills, or are new to shader programming and want to learn about graphic programming, this book is for you. If you want a clearer idea of shader programming, or simply want to upgrade from fixed pipeline systems to state-of-the-art shader programming and are familiar with any C-based language, then this book will show you what you need to know.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2024 hgpu.org

All rights belong to the respective authors

Contact us: