GPU Floating-Point Paranoia

Karl E. Hillesland, Anselmo Lastra
University of North Carolina at Chapel Hill
Proceedings of GP2, 2004


   title={GPU Floating-Point Paranoia},

   author={Hillesland, K.E. and Lastra, A.}


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Up until the late eighties, each computer vendor was left to develop their own conventions for floating-point computation as they saw fit. As a result, programmers needed to familiarize themselves with the peculiarities of each system in order to write effective software and evaluate numerical error. In 1987, a standard was established for floating-point computation to alleviate this problem, and CPU vendors now design to this standard [IEEE 1987].
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