1825

Continuous Level of Detail on Graphics Hardware

Francisco Ramos, Miguel Chover, Oscar Ripolles, Carlos Granell
Universitat Jaume I, Depto. Lenguajes y Sistemas Informaticos, 12071 Castellon, Spain
In Discrete Geometry for Computer Imagery , Vol. 4245 (2006), pp. 460-469

@conference{ramos2006continuous,

   title={Continuous level of detail on graphics hardware},

   author={Ramos, F. and Chover, M. and Ripolles, O. and Granell, C.},

   booktitle={Discrete Geometry for Computer Imagery},

   pages={460–469},

   year={2006},

   organization={Springer}

}

Download Download (PDF)   View View   Source Source   

1319

views

Recent advances in graphics hardware provide new possibilities to successfully integrate and improve multiresolution models. In this paper, we present a new continuous multiresolution model that maintains its geometry, based on triangle strips, in high-performance memory in the GPU. This model manages the level of detail by performing fast strip updating operations. We show how this approach takes advantage of the new capabilities of GPUs in an efficient manner.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2024 hgpu.org

All rights belong to the respective authors

Contact us: