Computer-Generated Marbling Textures: A GPU-Based Design System
Zhejiang University, Hangzhou
IEEE Computer Graphics and Applications, 2007
@article{jin2007computer,
title={Computer-generated marbling textures: a GPU-based design system},
author={Jin, X. and Chen, S. and Mao, X.},
journal={IEEE computer graphics and applications},
pages={78–84},
issn={0272-1716},
year={2007},
publisher={IEEE Computer Society}
}
A computer system for interactively creating marbling textures is built on the physical model of the traditional marbling process. The approach generates marbling designs as the result of color advection in the 2D flow fields obtained by numerically solving the Navier-Stokes equations on the GPU with a multigrid solver
April 27, 2011 by hgpu