I3DC: Interactive Three-Dimensional Cubes
Comput. Sci. Dept., Zhejiang Univ., Hangzhou
IEEE 25th International Conference on Data Engineering, 2009. ICDE ’09
@inproceedings{yang2009i3dc,
title={I3DC: Interactive Three-Dimensional Cubes},
author={Yang, K. and Li, Y. and Luo, Q. and Sander, P.V. and Shi, J.},
booktitle={Data Engineering, 2009. ICDE’09. IEEE 25th International Conference on},
pages={1475–1478},
year={2009},
organization={IEEE}
}
We present the I3DC system prototype, which constructs the cube for tens of millions of data items within milliseconds, and provides high-quality cube visualization as well as highly-interactive OLAP operations. Our approach is based on a novel blending-as-aggregation (BAA) algorithm that maps distributive OLAP aggregations to the intrinsic rendering mechanisms of the GPU. Our system runs entirely on the GPU and requires no precomputations.
June 5, 2011 by hgpu