Real-Time Creased Approximate Subdivision Surfaces with Displacements
Dept. of Comput. Sci., New York Univ., New York, NY, USA
IEEE Transactions on Visualization and Computer Graphics. Vol. 16, no. 5, pp. 742-751, Sep 2010
We present an extension of Loop and Schaefer’s approximation of Catmull-Clark surfaces (ACC) for surfaces with creases and corners. We discuss the integration of ACC into Valve’s Source game engine and analyze performance of our implementation.
July 3, 2011 by hgpu