Parallelizing FPGA Technology Mapping Using Graphics Processing Units (GPUs)
University of Toronto, Toronto, ON, Canada
International Conference on Field Programmable Logic and Applications (FPL), 2010
@inproceedings{chen2010parallelizing,
title={Parallelizing FPGA Technology Mapping using Graphics Processing Units (GPUs)},
author={Chen, D. and Singh, D.},
booktitle={2010 International Conference on Field Programmable Logic and Applications},
pages={125–132},
year={2010},
organization={IEEE}
}
GPUs are becoming an increasingly attractive option for obtaining performance speedups for data-parallel applications. FPGA technology mapping is an algorithm that is heavily data parallel; however, it has many features that make it unattractive to implement on a GPU. The algorithm uses data in irregular ways since it is a graph-based algorithm. In addition, it makes heavy use of constructs like recursion which is not supported by GPU hardware. In this paper, we take a state-of-the-art FPGA technology mapping algorithm within Berkeley’s ABC package and attempt to parallelize it on a GPU. We show that runtime gains of 3.1x are achievable while maintaining identical quality as demonstrated by running these netlists through Altera’s Quartus II place-and-route tool.
July 7, 2011 by hgpu