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Simulation of real-time explosion smoke based on Simplex-Noise

Xihou Li, Hao Wang, Hongyu Yang
Nat. Key Lab. of Fundamental Sci. on Synthetic Vision, Sichuan Univ., Chengdu, China
International Conference on Information Networking and Automation (ICINA), 2010

@inproceedings{li2010simulation,

   title={Simulation of real-time explosion smoke based on Simplex-Noise},

   author={Li, X. and Wang, H. and Yang, H.},

   booktitle={Information Networking and Automation (ICINA), 2010 International Conference on},

   volume={2},

   pages={V2–119},

   year={2010},

   organization={IEEE}

}

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Classical smoke simulation methods based on Computational Fluid Dynamics (CFD) are rather expensive that cannot be used in real-time systems. In this paper, a method based on Simplex noise is proposed to achieve high realistic effects of explosion smoke. The colors of the smoke particles are disturbed by 3D Simplex-Noise and faded according to time, the rolling and expanding of the explosion smoke particles are simulated by use of billboard technology and GPU-based particle system. The experiment results show that this method can produce vivid explosion smoke effects in real-time.
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