7554

Divide-and-Conquer 3D Convex Hulls on the GPU

Jeffrey M. White, Kevin A. Wortman
Department of Computer Science, California State University, Fullerton
arXiv:1205.1171v1 [cs.DC] (6 May 2012)
BibTeX

Download Download (PDF)   View View   Source Source   

2142

views

We describe a pure divide-and-conquer parallel algorithm for computing 3D convex hulls. We implement that algorithm on GPU hardware, and find a significant speedup over comparable CPU implementations.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2025 hgpu.org

All rights belong to the respective authors

Contact us:

contact@hpgu.org