Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation
Nanyang Technological University, Singapore
20th International Conference on Computer Graphics, Visualization and Computer Vision (WSCG’12), 2012
@article{mobeen2012coupling,
title={Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation},
author={Mobeen, M. and Lin, F. and Qian, K. and Chiew, W.M. and Seah, H.S.},
year={2012}
}
For real-time rendering of physically-based volumetric deformation, a meshless finite element method (FEM) is proposed and implemented on the new-generation Graphics Processing Unit (GPU). A tightly coupled deformation and rendering pipeline is defined for seamless modeling and rendering: First, the meshless FEM model exploits the vertex shader stage and the transform feedback mechanism of the modern GPU; and secondly, the hardware-based projected tetrahedra (HAPT) algorithm is used for the volume rendering on the GPU. A remarkable feature of the new algorithm is that CPU readback is avoided in the entire deformation modeling and rendering pipeline. Convincing experimental results are presented.
July 15, 2012 by hgpu