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Posts

Aug, 7

Hardware accelerators for biocomputing: A survey

Computing research has become a vital cog in the machinery required to drive biological discovery. Computing has made possible significant achievements over the last decade, especially in the genomics sector. An emerging area is the investigation of hardware accelerators for speeding up the massive scale of computation needed in large-scale biocomputing applications. Various hardware platforms, […]
Aug, 6

Tradeoff analysis and optimization of power delivery networks with on-chip voltage regulation

Integrating a large number of on-chip voltage regulators holds the promise of solving many power delivery challenges through strong local load regulation and facilitates system-level power management. The quantitative understanding of such complex power delivery networks (PDNs) is hampered by the large network complexity and interactions between passive on-die/package-level circuits and a multitude of nonlinear […]
Aug, 6

Interacting with Volume Data: Deformations using Forward Projection

We present a rendering algorithm for the forward projection of volume deformations. Spatial deformations are modeled by allowing the user to define curve skeletons inside the target object. Our rendering method utilises modern consumer graphics hardware and is integrated into an easy to use interface. In addition, we give an analysis of spatial transfer functions […]
Aug, 6

3D Edge Bundling for Geographical Data Visualization

Visualization of graphs containing many nodes and edges efficiently is quite challenging since representations generally suffer from visual clutter induced by the large amount of edge crossings and node-edge overlaps. That problem becomes even more important when nodes positions are fixed, such as in geography were nodes positions are set according to geographical coordinates. Edge […]
Aug, 6

Projected tetrahedra revisited: a barycentric formulation applied to digital radiograph reconstruction using higher-order attenuation functions

This paper presents a novel method for volume rendering of unstructured grids. Previously, we introduced an algorithm for perspective-correct interpolation of barycentric coordinates and computing polynomial attenuation integrals for a projected tetrahedron using graphics hardware. In this paper, we enhance the algorithm by providing a simple and efficient method to compute the projected shape (silhouette) […]
Aug, 6

Augmented reality live-action compositing

This report describes a system that performs live-action compositing of physical and virtual objects to a panoramic background image in real-time at interactive rates. A static camera is directed towards a 40 cm3 miniature stage, whose backdrop has been colored in chromatic green. Users can add virtual objects and manipulate their parameters within the scene […]
Aug, 6

Accelerated simulation of spiking neural networks using GPUs

Spiking neural network simulators provide environments in which to implement and experiment with models of biological brain structures. Simulating large-scale models is computationally expensive, however, due to the number and interconnectedness of neurons in the brain. Furthermore, where such simulations are used in an embodied setting, the simulation must be real-time in order to be […]
Aug, 6

Inexpensive Immersive Projection

Most projector-based immersive displays have numerous problems relating to complexity, space, and cost. We present a technique for rendering perspectively correct images using a casual arrangement of a projector, a mirror and a display surface. Our technique renders an arbitrarily wide field of view using an efficient GPU-based single-pass rendering algorithm. The rendering algorithm is […]
Aug, 6

Enabling active storage on parallel I/O software stacks

As data sizes continue to increase, the concept of active storage is well fitted for many data analysis kernels. Nevertheless, while this concept has been investigated and deployed in a number of forms, enabling it from the parallel I/O software stack has been largely unexplored. In this paper, we propose and evaluate an active storage […]
Aug, 6

A Comparison of Gradient Estimation Methods for Volume Rendering on Unstructured Meshes

This paper presents a study of gradient estimation methods for rendering unstructured-mesh volume data. Gradient estimation is necessary for rendering shaded isosurfaces and specular highlights, which provide important cues for shape and depth. Gradient estimation has been widely studied and deployed for regular-grid volume data to achieve local illumination effects, but has been, otherwise, for […]
Aug, 6

Polyconvexification of the multi-label optical flow problem

In this paper the problem of optical flow and occlusion mask estimation is aborded. To that end, we consider a multi-label representation of the optical flow and we define an energy that models the problem. The convexification of the energy and its minimization with an iterative algorithm are studied. Our algorithm is implemented in GPU, […]
Aug, 5

Texture-based visualization of uncertainty in flow fields

In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to show flow direction by streaklines and convey uncertainty by blurring these streaklines. The first approach applies a cross advection perpendicular to the flow direction. The second method employs isotropic diffusion that […]

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