Implementation Details of GPU-based Out-of-Core Many-Lights Rendering
State Key Lab of CAD&CG, Zhejiang University
ACM Transactions on Graphics (TOG), 32(6), ACM SIGGRAPH ASIA, 2013
@article{wang2013implementation,
title={Implementation Details of GPU-based Out-of-Core Many-Lights Rendering},
author={Wang, Rui and Huo, Yuchi and Yuan, Yazhen and Zhou, Kun and Hua, Wei and Bao, Hujun},
year={2013}
}
In this document, we provide implementation details of the GPUbased out-of-core many-lights rendering method. First, we introduce the organization of out-of-core data and the graph data used for data management. Then, we introduce the algorithm used in data preparation step. Finally, we give the details of the out-of-core shading step.
September 2, 2013 by hgpu