Simulating Active Membrane Systems Using GPUs
Research Group on Natural Computing, Department of Computer Science and Artificial Intelligence, University of Sevilla, Avda. Reina Mercedes s/n, 41012 Sevilla, Spain
10th Workshop on Membrane Computing, 2009
Software development for cellular computing is growing up yielding new applications. In this paper, we describe a simulator for the class of recognizer P systems with active membranes, which exploits the massively parallel nature of P systems computations by using GPUs (Graphics Processing Units). The newest generation of GPUs provide a massively parallel framework to compute general purpose computations. We present GPUs as an alternative to obtain better performance in the simulation of P systems and we illustrate it by giving a solution to the N-Queens problem as an example.
October 13, 2013 by hgpu