1091

On sorting and load balancing on GPUs

Daniel Cederman, Philippas Tsigas
Distributed Computing and Systems, Chalmers University of Technology, SE-412 96 Göteborg, Sweden
SIGARCH Comput. Archit. News, Vol. 36, No. 5. (2008), pp. 11-18.
BibTeX

Download Download (PDF)   View View   Source Source   

1761

views

In this paper we take a look at GPU-Quicksort, an efficient Quicksort algorithm suitable for the highly parallel multi-core graphics processors. Quicksort had previously been considered an inefficient sorting solution for graphics processors, but GPU-Quicksort often performs better than the fastest known sorting implementations for graphics processors, such as radix and bitonic sort. Quicksort can thus be seen as a viable alternative for sorting large quantities of data on graphics processors.
No votes yet.
Please wait...

* * *

* * *

HGPU group © 2010-2025 hgpu.org

All rights belong to the respective authors

Contact us:

contact@hpgu.org